[PREV - TICKING_TIME_BOMBS]    [TOP]

24_TEARS


                                                February 5, 2010

   To me it's almost besides the point...

   But consider for a moment,
   realistically how the scenario
   plays out.

   The boys get a warning that there's
   an atomic bomb planted in NYC, ready
   to pop, in, what is it, 24 hours?

   So, in desperation, the boys round up
   a bunch of the usual suspects (a
   dozen?  a hundred?), and pull in a
   bunch of highly trained Experts and              (But the Experts
   the Experts go to go to work on 'em,             don't have any actual
   and they crack pretty quickly and spew           *experience* in this
   out some stories (A dozen?  A                    field of course,
   hundred?).  The boys get to work                 because it's not like
   checking up on those stories, but just           we ever do this as a
   in case, the experts keep chugging,              matter of course)
   and get the cracked to crack again,
   and so they generate another set of
   stories.  (Two dozen?  Two hundred?)
   they lather-and-rinse some of the
   blood off, and repeat again, and then
   they've got three sets of stories to
   work with.

   The boys pull in a thousand or so agents
   and send them scurrying about Manhatten
   checking out everything they've "learned".

   Until there's about 12 hours to go,
   that is, when all of the agents
   suddenly disappear: they all decide
   it might be time to take a nice,
   long, road trip, and go on vacation.

                                        http://www.nytimes.com/2004/05/16/weekinreview/16slac.html?ex=1400040000&en=d016acfc4bf57bbf&ei=5007&partner=USERLAND

--------
[NEXT - PLANNING_FOR_TROUBLE]